There are a lot of opinions on what the best FPS formula is: free-to-play? Pay-to-win? Should it be shooters with a strong narrative focus? There are a lot of opinions on any gaming topic, it seems. So why not who is the best at this one? While there are a lot of shooters out there that fit the bill for both story and frantic gunplay, the one that comes to mind is Killing Floor 2.
Killing Floor 2: Interstellar Insanity (KF2:I) is the first expansion pack for the hit first person shooter, Killing Floor 2. The expansion adds four new maps to the base game, a new story chapter, new weapons, and 2 new playable characters, all set in a futuristic sci-fi setting.
As if the Zeds hadn’t already conquered Earth, they’re now on the moon. Killing Floor 2‘s Interstellar Insanity update is (a)live, and in it players destroy the Zeds threat on a brand new map: Moonbase. The free summer update is available on PC, PS4 and Xbox One.
In addition to the new Moonbase map, Interstellar Insanity includes four new weapons and a number of cosmetic items that Zed hunters can get their hands on. With the Blast Brawler gloves, Support can bash zombie heads and drive back enemies to keep allies alive, while the LMG HRG Bastion gives SWAT an extra boost against the Horde with an energy shield.
The summer update also includes two paid DLC weapons: FAMAS Masterkey for Command and Support and Thermite Bore for Firebug. The FAMAS is equipped with a shotgun under the barrel and ACOG sights, and the Thermiote Bore is loaded with sticky shells.
Two new weekly modes – Arachnophobia and Scavenger. Arachnophobia increases the frequency of caterpillars and their health, and Scavenger removes all merchant weapons and forces players to pick them up from the map.
Developer Tripwire Interactive also noted in the Steam update that a number of bugs have been fixed with this update, as well as some user feedback that has been implemented in the form of quality of life changes, adjustment of certain perks, and rebalancing of certain weapons.